Alex Gibson
The new campaign features new locations, enemies, nine new subclasses, and fresh dungeon maker environments. With adaptive difficulty and multiple endings, Tactical Adventures has expanded the freedom of choice available to players, and with one campaign lasting around 20 hours, there is infinite replayability due to these choices.
Here’s a synopsis of Lost Valley’s storyline from the developer:
If you missed our coverage of Solasta: Crown of the Magister before, it’s is a team-based CRPG with strategic, turn-based combat. The game puts a strong emphasis on character progression and role-playing mechanics, encouraging players to take advantage of each character’s strengths and weaknesses if they are to succeed.
Tactical Adventures has responded to fan requests for multiplayer support, meaning two to four players can soon enjoy the original story together, including all DLC content that has arrived since launch last year. Adventurers eager to get stuck into the multiplayer experience can try a beta from March 17-21, 2022, with all existing players able to get involved and collaborate.
Solasta is set in a dynamic and mysterious world that features elements of verticality, allowing players to use their surroundings as an element of strategy. There’s also a unique mechanic centered around light, which can be used to explore dark areas and damage enemy monsters but also draws attention to your party.